Conversation with #dkap_amber at Tue 30 Sep 2008 08:19:43 PM EDT on dkap@irc.gamesurge.net (irc)
(08:19:43 PM) The topic for #dkap_amber is: Game as Usual
(08:19:57 PM) mode (+o dkap) by ChanServ
(08:20:10 PM) Caelin: Ha ha
(08:23:04 PM) dkap: At last, I am arrived.
(08:23:25 PM) Auricle: greetings
(08:25:05 PM) Cagliostro: ho, yes
(08:27:24 PM) Cagliostro: fyi, a few alternate ambers I was checking out over the weekend:
(08:27:24 PM) Cagliostro: http://www.cs.umd.edu/~snover/clockwork/history.html
(08:27:25 PM) Cagliostro: http://www.clockworksky.net/blood_of_amber/rp_am_boa_setting.html
(08:27:25 PM) Cagliostro: http://maniac.deathstar.org/groups/amber/logs.html
(08:28:07 PM) Caelin: Cool!
(08:29:34 PM) Auricle: Damn, what a quote: A good rule of thumb is, anytime you can kill Benedict, go for it.
(08:29:42 PM) Caelin: Ha!
(08:31:25 PM) dkap: So ... any time you succeed, and live through the attempt, you'd better still hide from Dworkin?
(08:31:42 PM) Auricle: hee
(08:31:52 PM) Caelin: Uhhh, YEAH
(08:31:59 PM) Auricle: Oh, man, they kept quotes from all their sessions.
(08:32:05 PM) Auricle: *loves quotes*
(08:32:16 PM) Caelin: We did that in Rich's campaign.
(08:32:21 PM) Caelin: We do that in THIS campaign.
(08:32:24 PM) Auricle: I have quotes for pretty much every game I'm in except...well, here.
(08:32:34 PM) Auricle: Course, here, just full text logs works
(08:32:43 PM) Caelin: Awww...that will have to be fixed.
(08:33:25 PM) Auricle: Well, I did quote the entire Auricle/Jean discussion about painting Pattern on a cliff wall...
(08:33:30 PM) Auricle: in my livejournal
(08:33:36 PM) Cagliostro: hee.
(08:33:38 PM) Caelin: Who are you in LJ?
(08:33:45 PM) Auricle: lordavon
(08:33:50 PM) Caelin: Ahh
(08:33:50 PM) Cagliostro: we've had more quotes in the past when we were logging.
(08:33:54 PM) Caelin: Mind if I friend you?
(08:33:59 PM) Auricle: Go ahead
(08:34:10 PM) Caelin: I'm stevie_stever, just to warn.
(08:34:16 PM) Auricle: kay
(08:35:19 PM) Cagliostro: I didn't realize you were around.
(08:35:21 PM) dkap: And I'm ... I'm ... I don't know.
(08:36:28 PM) Auricle: That's okay, LJ isn't always interesting to everyone.
(08:36:45 PM) Cagliostro: dkap: it'll pass, probably a side effect of Brand's pattern.
(08:36:49 PM) Auricle: Mine tends towards the boring, sprinkled with random game quotes from whatever I played that week.
(08:37:20 PM) Caelin: Gotcha. I'm almost exclusively talking about music and regular life now.
(08:37:34 PM) dkap: Good good. Brand has a pattern?
(08:38:08 PM) Cagliostro: I think in every fragment of Amber, Brand has his own pattern for 15 minutes
(08:38:38 PM) Caelin: LOL
(08:42:07 PM) Auricle: 15 minutes of Pattern, instead of 15 minutes of fame?
(08:42:16 PM) Caelin: How wrong.
(08:43:30 PM) Auricle: OMG: "What are you doing?" -- GM "We're doing what every Amber group does. Waffle." -- Steve
(08:43:45 PM) Caelin: This is some good stuff!
(08:43:53 PM) Auricle: (giving me the link to this was not healthy. Must Read Quotes...)
(08:44:00 PM) dkap: Indeed. So must I.
(08:44:42 PM) Cagliostro: I think that's every RPG group.
(08:44:53 PM) Cagliostro: Although mine has only started to bicker out in front of the bad guy's lair once.
(08:44:57 PM) Caelin: Some are better than others.
(08:44:57 PM) Cagliostro: They learned their lesson.
(08:45:06 PM) Caelin: *ahem*
(08:45:13 PM) Caelin: I seem to recall that moment.
(08:46:02 PM) Cagliostro: I thought you might. ;)
(08:46:24 PM) Caelin: Yes...I remember nearly dying in that particular debacle.
(08:46:38 PM) Caelin: And it was as much my fault as anyone else's.
(08:49:17 PM) dkap: What? Something was instigated?
(08:49:42 PM) Caelin: No, we were just stupid after we alerted the bad guy to our presence.
(08:50:01 PM) Auricle: Ahh, the failing of the good.
(08:50:11 PM) Caelin: We argued...'Now what's the best course of action?', gave him time to buff up.
(08:51:09 PM) Caelin: Anyway, speaking of ignorance, we should run THIS game.
(08:53:01 PM) Auricle: Truth
(08:55:28 PM) dkap: Ignorance?
(08:55:37 PM) Caelin: Ours. Not yours.
(08:55:46 PM) Caelin: Or even, just MINE.
(08:55:50 PM) dkap: Right.
(08:55:54 PM) Caelin: Which does account for the lion's share.
(08:56:04 PM) dkap: Umm ... where where we?
(08:57:21 PM) Caelin: I was asked to return the body to Norton when I return to the council chambers.
(08:57:56 PM) Cagliostro: and Auricle had congratulated Zorg on his defense of the test city
(08:58:01 PM) Auricle: yup
(08:58:21 PM) Cagliostro: and we had talked briefly about Cassandra and her book
(08:58:24 PM) Cagliostro: and her apparent spawn
(08:58:25 PM) Auricle: And we have the head of the Rider, whose name I still don't think we know, sheilded so he can't hear us
(08:58:28 PM) Caelin: Ahh, yes.
(08:58:50 PM) Caelin: No conversation ABOUT Cassandra is complete without mention of the book.
(09:00:49 PM) dkap: And her prophet.
(09:00:58 PM) Caelin: OF course.
(09:02:00 PM) dkap: And then, other religions, like those who follow your aunt.
(09:02:01 PM) Cagliostro: I don't think Jean had any particular experience with her prophet
(09:02:07 PM) Cagliostro: thoughhe's in the logs
(09:02:10 PM) Auricle: I know Auricle hasn't
(09:02:28 PM) Auricle: But Auricle probably doesn't know. The Gargoyle will, though. So that's the same thing, really.
(09:06:11 PM) Auricle: *crickets chirp?*
(09:06:26 PM) dkap: Right ...
(09:06:37 PM) Caelin: Woo
(09:06:52 PM) dkap: Sorry ... looking in the logs for references ...
(09:08:10 PM) Auricle: Oh, okay
(09:16:49 PM) Auricle: This one is great: "I ride up to the castle gate for the third time in my failed attempt to find the woman who was my wife whose name I can't remember." -- Gabriel to GM
(09:17:17 PM) Caelin: LOL!!!
(09:20:59 PM) dkap: *grin*
(09:22:19 PM) dkap: Right ... Someone was going to mention his ... progenitors.
(09:24:08 PM) Cagliostro: ?
(09:24:20 PM) Cagliostro: we've already talked about the head's mother
(09:24:29 PM) Cagliostro is now known as Jean
(09:24:35 PM) Jean: and we try not to talk about Caelin's progenitors
(09:24:47 PM) Caelin: Yes. It scares Caelin.
(09:24:48 PM) dkap: Did we? I missed it.
(09:25:07 PM) dkap: I thought you mentioned it to everyone but the local folks?
(09:25:10 PM) Jean: and Auricle got distracted before talking more about hers.
(09:25:13 PM) dkap: Hrm ... or maybe not.
(09:25:22 PM) Jean: no, at the end of last session it was mentioned to the locals
(09:25:23 PM) Auricle: Right
(09:25:35 PM) Auricle: We didn't want to discuss mine in front of the head.
(09:25:38 PM) Jean: and when i recapped the status I mentioned that we'd talked about it.
(09:25:45 PM) Jean: -Jean- didn't want to discuss it in front of the head
(09:26:01 PM) Jean: partially because Cassandra is older and more magey than he remembers
(09:26:09 PM) Jean: and certainly a worse parent than he would have expected
(09:26:13 PM) Caelin: Magey?!
(09:27:30 PM) Jean: recall that the head claimed his mother was the greatest mage in existence
(09:27:52 PM) Caelin: Ahh, yes! I remember that now.
(09:28:08 PM) Auricle: Oh, yes.
(09:28:10 PM) Auricle: Right.
(09:28:51 PM) Jean: Cassandra's Corwin's daughter. She's good with the stabby, and Pattern, and Corwin's pattern.
(09:29:35 PM) Auricle: (OOC: A husband has appeared -- must get hug, brb)
(09:29:43 PM) Caelin: Hee
(09:30:53 PM) Jean: And all indication is that the kid is local, and has Corwin's pattern.
(09:31:01 PM) Jean: Which makes him Deirdre's problem, when she gets back.
(09:31:10 PM) Jean: and the Corwin issue will have to wait for another time
(09:31:38 PM) Auricle: (bak)
(09:31:44 PM) Jean: ooc: I mean the Cassandra issue
(09:31:58 PM) Caelin: "Heh."
(09:32:24 PM) Auricle: "Hmm. Does this head have a name? Do we know?"
(09:32:38 PM) Caelin: "Like he would dare to tell us."
(09:33:08 PM) Jean: gm: does the Horse know the guy's name?
(09:33:13 PM) dkap: Nope.
(09:34:43 PM) Auricle: "Well, he might be mad enough to make pronouncements in the third person."
(09:35:02 PM) dkap: If you pump the bellows.
(09:35:18 PM) Caelin: "Nah...his mother raised him right. He's just not THAT stupid, despite being Amberite."
(09:35:35 PM) Caelin: "Or whatever third party raised him."
(09:35:52 PM) Auricle: "Amberite, Corwin-flavor."
(09:36:35 PM) Caelin: "ahh, so heavy on stubbornness and light on intelligence?"
(09:38:23 PM) Auricle: "Probably."
(09:38:47 PM) Auricle: "Well, actually, that's already been observed behaviour."
(09:40:13 PM) Auricle: "Well, Mr. Zorg, I believe you wanted to mount the head on the wall? Unless we need it for anything else?"
(09:40:14 PM) dkap: Yes, but at least you have a rational reason for it.
(09:42:10 PM) dkap: Mr Zorg is happy to take custody of the head. He's written a large sign, to hang from the spike that he is going to put the head on that reads "This man invaded his own grandmother's city." and is not going to let the head see the sign.
(09:43:17 PM) Auricle left the room (quit: Read error: Connection reset by peer).
(09:45:38 PM) Auricle [~chatzilla@96.240.186.144] entered the room.
(09:46:11 PM) Auricle: Right, Chatzilla couldn't crash while we were all reading amber quotes, no, it needed to wait for actual game.
(09:46:23 PM) Caelin: lol
(09:47:30 PM) Auricle: So do we have further uses for the head?
(09:49:21 PM) Jean: nope.
(09:49:29 PM) Jean: but Caelin should take the body and get a goin'
(09:49:38 PM) Jean: and then we can review the results from the live test
(09:50:12 PM) Caelin: "Alright."
(09:50:30 PM) Auricle: "All right, seems like a plan."
(09:51:10 PM) Auricle: GM: Oh, hey, I sent a Jager last game session to fetch...the annoying guy who decided to work for me instead. Did he get found?
(09:52:27 PM) dkap: Not yet.
(09:53:22 PM) Caelin: "Well, if I am no longer needed here, I might as well be going."
(09:53:49 PM) Auricle: "Norton is expecting the body, after all."
(09:54:24 PM) Caelin: "Very well."
(09:55:10 PM) ***Caelin goes to the body and picks it up.
(09:56:03 PM) dkap: It picks up, easily.
(09:56:47 PM) ***Caelin walks to a safe distance from those gathered, then opens a gate very close to the entrance of the Council Chambers.
(09:57:52 PM) dkap: Pop.
(09:58:05 PM) Auricle: Good pop or bad pop?
(09:58:42 PM) ***Caelin will magically check for all presences on the other side of the gate and their proximity to it.
(09:59:08 PM) Caelin: (I feel like I should have neon sign that says, "CAELIN IS OPENING A GATE. RIGHT HERE."
(09:59:38 PM) Auricle: (I can make you one. It'll be pretty)
(09:59:43 PM) Auricle: (And paisley)
(10:00:22 PM) dkap: Lots. everywhere. It's chaos.
(10:00:28 PM) Caelin: (Paisley, eh?)
(10:00:33 PM) ***Caelin sighs.
(10:00:36 PM) Auricle: (My specialty)
(10:01:12 PM) ***Caelin will activate shields of all kinds the instant he is on the other side of the gate, close the gate, and proceed directly into the Council Chambers.
(10:02:38 PM) dkap: You gate through, without a problem.
(10:02:54 PM) ***Caelin raises shields.
(10:03:38 PM) dkap: You have your shields raised.
(10:03:47 PM) ***Caelin walks up to the entrance to the Council Chambers.
(10:06:06 PM) dkap: There is a slight pressure against your shields, that almost immediately goes away.
(10:06:24 PM) dkap: It must have been an impressive strike, to even make a slight pressure, of course.
(10:07:01 PM) ***Caelin doesn't change his pace or direction, but tries to sense magnitude and direction of the attack.
(10:07:35 PM) dkap: Nope. No direction, or even more than just that thrust.
(10:08:05 PM) Caelin: And no signature of any kind? Power? Anything?
(10:08:30 PM) dkap: It didn't last long enough.
(10:09:07 PM) ***Caelin keeps walking. Give no indication through body language that I noticed an attack.
(10:09:32 PM) Caelin: assuming of course, that I didn't already. :-P
(10:10:27 PM) dkap: Nope, you didn't pause.
(10:10:47 PM) Caelin: How far until the Council Chambers?
(10:11:05 PM) dkap: About 4 more steps. Maybe 3, if you stretch it.
(10:11:42 PM) Caelin: Enter. No pause except for formal greetings of guards/VIPs and such.
(10:12:45 PM) dkap: Indeed.
(10:13:08 PM) Caelin: Do I see Norton?
(10:15:15 PM) dkap: Nope. Apparently he took a longer route back. Or got distracted along the way.
(10:16:41 PM) ***Caelin sighs.
(10:17:19 PM) ***Caelin turns to the nearest person in the council chambers. Bow, then ask, "Have you seen Norton, by any chance?"
(10:18:51 PM) dkap: No one there seems to know.
(10:19:07 PM) Jean: gm: I put him in a fish. Is he still in transit?
(10:19:18 PM) Jean: (at least, I think I put him in a fish)
(10:20:29 PM) dkap: You did.
(10:20:50 PM) ***Caelin looks for a Jean.
(10:21:28 PM) dkap: There is one.
(10:21:43 PM) Jean: house head should be sitting at the table.
(10:21:56 PM) ***Caelin walks up to him and bows as house head to house head.
(10:22:41 PM) Caelin: "Has Norton arrived?"
(10:22:53 PM) Jean: gm: I haven't seen him since he went in, right?
(10:23:04 PM) dkap: He got out. Somewhere.
(10:23:12 PM) Jean: "He's arrived. Somewhere."
(10:23:46 PM) Caelin: "I have this delivery for him...and he seems to have run off...did he have any specific business to tend to here?
(10:24:31 PM) ***Jean defers to Mandor
(10:24:57 PM) Caelin: Mandor is within speaking distance?
(10:25:19 PM) dkap: Yes, he is.
(10:25:31 PM) dkap: Mandor suggests you just put the body in his chair.
(10:25:51 PM) dkap: When he comes back, he can pick it up.
(10:26:24 PM) ***Caelin nods to Mandor, leaves the body in the chair. "Was there any other urgent business to attend?"
(10:28:58 PM) dkap: Mandor: "Well ... aren't you supposed to be building some sort of inter-guild system for judging?"
(10:29:28 PM) Caelin: "_I_ was not, as I was not trusted to do so."
(10:29:36 PM) need [~abdelrahm@41.235.76.129] entered the room.
(10:30:08 PM) need left the room.
(10:31:18 PM) dkap: Mandor grins.
(10:32:25 PM) Caelin: "It works in my favor...for the short term anyway. Less time for any unauthorized assassination attempts to get enacted."
(10:32:47 PM) Auricle left the room (quit: Ping timeout).
(10:33:05 PM) Caelin: (D'oh)
(10:33:31 PM) dkap: *grin*
(10:34:39 PM) dkap: So ... what are you going to do next? Look for the missing guy, in the real city, undefended?
(10:34:45 PM) dkap: See what Dworkin is up to?
(10:35:17 PM) Caelin: Er...no.
(10:35:21 PM) dkap: Go ask someone in Corwin's family if the head is important?
(10:35:30 PM) Caelin: (Even Caelin's warfare ain't taht low)
(10:35:40 PM) dkap: Find out if someone in Corwin's line planned the trap that you were following?
(10:36:12 PM) Caelin: Hrm...THAT will work.
(10:36:13 PM) dkap: Check in with Cagliostro, and jog his elbow while he is trying to get your apprentice free?
(10:36:34 PM) Caelin: Er...no...I pick door #2.
(10:36:46 PM) dkap: Which is door number 2?
(10:37:27 PM) Caelin: (22:35:32) dkap: Find out if someone in Corwin's line planned the trap that you were following?
(10:38:06 PM) dkap: Right ... that one.
(10:38:19 PM) Caelin: Door #2.
(10:39:56 PM) dkap: And which end do you want to start from? The shadow where you met the folks, or the other end?
(10:41:20 PM) Auricle [~chatzilla@96.240.186.144] entered the room.
(10:41:30 PM) Auricle: gyah
(10:41:34 PM) dkap: And therefore Auricle is always the answer.
(10:41:52 PM) Auricle: what the heck happened? Stupid system timed out. :(
(10:42:03 PM) Auricle: *thwacks chatzilla*
(10:42:04 PM) Caelin: We'll start with the other end.
(10:42:10 PM) Caelin: (Heh)
(10:42:22 PM) Auricle: Although yes, I'm ALWAYS the answer.
(10:42:29 PM) Auricle: Just everyone forgot the question.
(10:43:06 PM) dkap: Oh, no they haven't they just wonder why you always have 42 paisleys associating with you.
(10:45:13 PM) dkap: Where are you going to go.
(10:45:29 PM) Auricle left the room (quit: Ping timeout).
(10:45:50 PM) ***Caelin will go back to the place where he was hiding and waiting for Ilk.
(10:46:07 PM) Caelin: And I'll study via gates there.
(10:46:19 PM) Caelin: Starting with the shadow where I met everyone.
(10:46:41 PM) dkap: Got it.
(10:47:25 PM) Jean left the room (quit: Ping timeout).
(10:48:20 PM) Cagliostro [~sgorton@c-66-30-5-155.hsd1.ma.comcast.net] entered the room.
(10:48:24 PM) Caelin: They're all dropping like flies.
(10:48:29 PM) Caelin: But coming back.
(10:49:48 PM) Cagliostro: si
(10:49:51 PM) Cagliostro is now known as Jean
(10:51:29 PM) Auricle [~chatzilla@96.240.186.144] entered the room.
(10:51:41 PM) Auricle: Sigh
(10:51:43 PM) ***Caelin opens a gate, steps through and raises shields, returns to his hidey hole.
(10:55:00 PM) Auricle: (how nice, you have a hidey hole. :) )
(10:55:36 PM) Caelin: (mages with as much bad stuff as I have MAKE ourselves a hidey hole)
(10:56:03 PM) dkap: And a lovely hidey hole it is.
(10:56:21 PM) dkap: Nothing to see directly.
(10:56:34 PM) Caelin: heh
(10:56:35 PM) Auricle: (I'm just thinking your bad stuff vs. my good stuff makes us neutral)
(10:57:26 PM) dkap: Right ... I'm falling asleep at the stick.
(10:57:27 PM) Jean: (you underestimate Caelin's bad stuff)
(10:57:38 PM) Auricle: (possibly)
(10:57:41 PM) dkap: Not much got done tonight ... sorry about that folks.
(10:57:49 PM) Auricle: Dkap: And I can't keep connected.
(10:57:51 PM) Caelin: (no, I have WAY more bad stuff than you have good stuff.
(10:58:39 PM) Auricle: so calling game session?
(10:58:45 PM) dkap: I don't know Auricle, you might have burned some of your good stuff to become the new Pattern Master.
(10:59:09 PM) Auricle: Well, I have no idea where my character sheet is, but I do recall standing orders were I always want some good stuff.
(10:59:25 PM) dkap: *grin*
(10:59:35 PM) Jean: night, all. hopefully more gaming game next week.
(10:59:37 PM) Jean left the room (quit: Quit: Leaving.).
(10:59:45 PM) Auricle: I just have these horrible visions of, well, horror, if the absent-minded amnesiac had bad stuff.
(10:59:53 PM) dkap: Indeed.
(11:00:05 PM) dkap: Good night folks.
(11:00:08 PM) Auricle: So I may be low, but I am confident I've still got some.
(11:00:11 PM) Auricle: Night!