Conversation with #dkap_amber
Conversation with #dkap_amber on Tue 08 Mar 2011 08:38:40 PM EST:
(08:38:41 PM) mode (+o dkap) by ChanServ
(08:38:59 PM) dkap: Sorry about that, did the flood get through? Or did I get "kicked" for nothing?
(08:39:37 PM) Cagliostro: only the first line came through
(08:39:43 PM) dkap: Right then.
(08:39:49 PM) dkap: Cagliostro: in that case we'll walk slightly around, looking for traps
(08:39:55 PM) dkap: Cagliostro: if we are spotted, "Pardon me" and continue
(08:40:01 PM) dkap: dkap: Are you going to dip into either of their memories?
(08:40:07 PM) dkap: Cagliostro: if it won't slow me down, yes
(08:40:14 PM) dkap: Cagliostro: I presume that the man is not our target
(08:40:23 PM) dkap: dkap: You can dip into his ... his "old commander", who was just passing through, hundreds of miles away from where he should be advising the King, had ordered him to arm the balista-traps, but this lovely young "lady" seems to have distracted him.
(08:40:29 PM) dkap: dkap: Her memories? You aren't sure where to find them ....
(08:40:36 PM) dkap: Cagliostro: hm
(08:40:44 PM) dkap: Cagliostro: continue, then
(08:40:52 PM) dkap: Cagliostro: except to check the timing on the old commander
(08:40:59 PM) dkap: dkap: Approximately 4 hours ago.
(08:41:04 PM) dkap: dkap: (give or take a seduction ...)
(08:41:10 PM) dkap: Cagliostro: k...
(08:41:11 PM) Cagliostro: right...
(08:41:17 PM) Cagliostro: and then I think we continued along?
(08:41:18 PM) dkap: Cagliostro: we continue
(08:41:25 PM) dkap: Cagliostro: or should we hang?
(08:42:29 PM) dkap: And then, later (I think) there was some discussion about asking why the Huldra decided to seduce him, but I wasn't sure if that was IC or OOC.
(08:43:08 PM) Cagliostro: I think IC just to make sure he was going to live through it.
(08:43:14 PM) Cagliostro: or at least, as long as he wasn't a jerk about it.
(08:46:33 PM) dkap: Right ... so how are you going about it?
(08:47:23 PM) Cagliostro: I think probably just relying on what cagliostro knows about huldras
(08:47:26 PM) Cagliostro: he's kind of in a hurry
(08:47:49 PM) Cagliostro: and these guys were willing to attack him, so he's not feeling the need to go too far out of his way to help them out.
(08:48:40 PM) dkap: Having pulled his memories, and showing no sign of previous exposure, it's unlikely she would have dropped to the clinch, without a very good reason.
(08:50:12 PM) dkap: While traditional seductions by these folk usually are angling toward matrimony (which might or might not be considered heinous, depending on your point of view) normally they don't just open themselves out without the promise of matrimony (so they can become "real folk")
(08:50:22 PM) Cagliostro: true.
(08:51:10 PM) Cagliostro: hm.
(08:51:43 PM) ***Cagliostro can't figure a way to intrude without it getting awkward.
(08:51:58 PM) Mistress_Janice: Or, we have some unknown benefactor who's beginning to interfere.
(08:52:19 PM) Mistress_Janice: And, we're losing time. I suggest we keep going.
(08:52:28 PM) dkap: A simple addition of some sleep-inducing chemical to his bloodstream has been your habit in the past ...
(08:54:20 PM) dkap: Especially since falling asleep after incredible sex is not out of character for this one.
(08:54:26 PM) Cagliostro: true.
(08:54:31 PM) Cagliostro: but I'd have to wait for 'after'.
(08:54:36 PM) Cagliostro: and I don't want to screw up her ritual.
(08:54:49 PM) Cagliostro: if she's screwing this guy for a reason.
(08:54:58 PM) Cagliostro: so, yeah, I concur with Janice, and we continue
(08:55:08 PM) Cagliostro: we'll drop by again on our way to put back the now-headless guy.
(08:55:10 PM) dkap: Oh, you have about, say a minute and a half before he's done. If you wait that long, you might not even need to use any outside means.
(08:55:54 PM) Cagliostro: hm. the quarry is four hours ahead... we can wait tha tlong.
(08:56:48 PM) dkap: And indeed, he leaves a deposit, and with a grin on his face to beat the band, he rolls over and starts snoring before he even notices you.
(08:57:24 PM) dkap: The Huldra pauses ... pats him on his head stands and bows to the party.
(08:57:43 PM) dkap: (I think I lost a comma in there somewhere.)
(08:59:16 PM) ***Mistress_Janice curtsies.
(09:00:12 PM) ***Cagliostro bows in return.
(09:00:23 PM) Cagliostro: "Thank you for foiling this ambush."
(09:01:43 PM) dkap: Huldra: "A small consideration for past favors, my lord." (distinctly to the Count)
(09:02:29 PM) Cagliostro: "Indeed? Hm. Know you aught of the man who directed this one to set the ambush?"
(09:02:59 PM) ***Mistress_Janice murmurs sotto voce to Father, "And how did she know she could repay you, here and now?"
(09:04:54 PM) ***Cagliostro quietly acknowledges Janice's point.
(09:04:55 PM) dkap: Huldra: I do know of him, from times past.
(09:05:26 PM) dkap: Huldra: Just as I know you have stood against him, and only you could hurry him on such a path.
(09:06:41 PM) dkap: Huldra: The wood still stands, as testament to your skill turned against him, and I am glad I could act swiftly and show the wood remembers it debt to you.
(09:06:56 PM) Cagliostro: "Can you tell me of him? He flees too quickly for me to recognize him."
(09:07:40 PM) dkap: Huldra: So it is but chance and the hands of the fates that bring you against him, once again?
(09:08:27 PM) dkap: Huldra: Then I am doubly glad, Sir Corwin, that I could help in this.
(09:09:32 PM) Cagliostro: "I cannot say whether it is fate, or whether he is allied with those that would do the world ill. I fear the latter, but I know not his name."
(09:10:36 PM) dkap: Huldra: The befowler of the woods never did bother to leave his name, but you will know him by the use of those around him to destruction, casually and callously.
(09:11:56 PM) Cagliostro: "Then we should not tarry. Thanks again, and good fortune."
(09:12:00 PM) dkap: If the woods can do aught to help, our debt runs deep, these hundred years we have stood.
(09:12:00 PM) ***Cagliostro continues
(09:12:31 PM) dkap: Huldra: Were he to turn back on the path, and can be delayed or waylayed, we will do our best for you, Lord Corwin.
(09:12:57 PM) dkap: Huldra: Hunt your family member well!
(09:14:26 PM) Cagliostro: after we have passed: "Well, that doesn't sound good."
(09:14:58 PM) dkap: Zach: "Corwin? You don't look like my uncle, any more than I do."
(09:15:39 PM) dkap: Zach: But if it is a Family matter, should we call in reinforcements?
(09:16:43 PM) Cagliostro: gm: is the whole family off dealing with Gwen, or has that not happened yet?
(09:17:41 PM) Cagliostro: "I was a bit surprised by that, but the only Corwin I know is a noble hamster, who I do not resemble.:
(09:17:52 PM) dkap: I thought it was just most of the youngsters dealing with the Gwen-reemergence Threat?
(09:18:16 PM) dkap: Zach shuffles through his card-deck and shows you the picture of Corwin.
(09:18:28 PM) dkap: Who you do recall from your land's histories.
(09:18:43 PM) dkap: (Where he was, eventually, villified, iirc?)
(09:18:59 PM) dkap: (Oh shadow of Avalon?)
(09:19:01 PM) ***Mistress_Janice twitched a little when she said it, but kept her mouth shut.
(09:19:27 PM) Cagliostro: "Oh, -that- Corwin. He was one of yours?"
(09:19:41 PM) dkap: Zach: My uncle, yes.
(09:19:42 PM) Cagliostro: gm: not being an Amberite, I don't know. ;)
(09:20:07 PM) dkap: (Yes, I know ... *grin*)
(09:20:48 PM) Cagliostro: "It is quite a tragic story. 'Yea, we wept, when we remembered Avalon'."
(09:21:17 PM) Cagliostro: "So are we tracking Malachi, then? Or did Corwin have other enemies than his illegitimate son?"
(09:21:45 PM) Cagliostro: gm: conjure a photo of the memories of the person that Zach's ranger saw - I don't think I'd done that before.
(09:22:01 PM) dkap: Zach: Unfortunately, amongst the family, I wouldn't say it was enemies, just ... disagreements that sometimes got out of hand.
(09:22:45 PM) dkap: No images shown, as to yet, as far as I know, except to your daughter.
(09:23:07 PM) dkap: Zach: He more resembles Eric than anyone else in the family, I would guess.
(09:24:00 PM) dkap: Zach: Not Malachai at all. I wonder how he is getting on, lately? Or if he is still alive?
(09:24:18 PM) dkap: Actually, Zach wouldn't have added the last ... strike that.
(09:24:31 PM) ***Cagliostro hms at the line before that, then.
(09:24:32 PM) dkap: Zach is the optimist of the family.
(09:24:59 PM) Cagliostro: "So if we're tracking someone who can walk as you do, can we catch up to them?"
(09:25:14 PM) Mistress_Janice: "That would account for the 'visiting uncle' we ran across. He left his clothing behind the last time, being in such a hurry. The colours might give us a hint as to who we're following."
(09:25:15 PM) dkap: Zach: Not unless we know their goal.
(09:27:05 PM) Cagliostro: "Perhaps we need to alter our approach, in that case."
(09:29:18 PM) dkap: Zach: Well ... we should be ready, but I believe we already are. Whomever they are, they are not widely known by the family, so are probably young, and therefore rash in actions.
(09:29:52 PM) Cagliostro: "Hm. That reminds me of the son of Gerard, who destroyed a city to make a point."
(09:30:20 PM) Cagliostro: "I am concerned about the possibility of the effects of these draps on bystanders."
(09:30:31 PM) dkap: Zach: indeed, hasty, with little manners and little regard for the lives they take.
(09:32:20 PM) dkap: Zach: Respect for life comes late to many of my family members, alas.
(09:32:43 PM) Cagliostro: "Alas indeed."
(09:32:45 PM) dkap: Zach: They could learn quite a bit from you, good sir.
(09:33:02 PM) Cagliostro: "Not me alone."
(09:33:10 PM) Cagliostro: "So what should we do?"
(09:33:31 PM) Cagliostro: "Can we lay a trap of our own, i fhe finds we are no longer following and returns?"
(09:33:37 PM) dkap: Zach: Prep for the next set of traps, and see how we can close the gap.
(09:34:21 PM) dkap: Zach: I fear that were we to stop following, he would happily go his way and achieve whatever goal is in his mind, probably to our, and other's, detriment.
(09:34:34 PM) dkap: Zach: I fear we must simply press on, and press our advantages where we may.
(09:35:00 PM) Cagliostro: "Lead on, then."
(09:35:46 PM) dkap: (I presume that this conversation was while traveling on ... as opposed to stopping along the way. Am I correct?)
(09:38:21 PM) Cagliostro: (Sure)
(09:39:13 PM) dkap: Your bubble of ward starts pressing through a veritable cloud of insects, and ahead you can hear someone in great pain and anguish. They sound, maybe, 10 feet ahead of you, but you can't see them because the insects are so thick in the air.
(09:39:56 PM) Cagliostro: hm. try to ward around them, and purge the insects from the ward.
(09:40:19 PM) dkap: Them as in the source of the screams?
(09:40:57 PM) dkap: A moment, I'll be right back.
(09:41:24 PM) Cagliostro: yes, the screams
(09:43:00 PM) Mistress_Janice: "Father, don't you have a magic carpet with you? Moving faster does tend to make a difference... and most of our opposition has been land-based."
(09:44:21 PM) Cagliostro: "If it would help, I could put something together..."
(09:44:39 PM) Cagliostro: "But perhaps after this crowd of insects."
(09:44:43 PM) dkap: You can do so, the screams don't stop, though.
(09:44:53 PM) dkap: Do you press on to the source?
(09:46:08 PM) dkap: (of the screams)
(09:46:08 PM) Cagliostro: yes
(09:46:19 PM) Cagliostro: it's either a trap or the trapper
(09:46:25 PM) Cagliostro: either way...
(09:47:31 PM) dkap: Ahh ... a few feet in front of you, when your wards touch the ward erected around the individual, you see someone in a suit designed to keep out insects, with three insect nests crushed around him, and a tear down the back of his suit and the flesh under the tear obviously eaten away in great chunks.
(09:47:56 PM) dkap: Organs exposed, with bits missing, bones stripped of flesh and muscle ...
(09:48:02 PM) dkap: Not a pretty sight.
(09:48:29 PM) dkap: And the insects are still swarming (mostly harmlessly as far as you can tell) around the wards.
(09:48:44 PM) Cagliostro: gm: get a quick memory download, sort out the interesting bits.
(09:48:54 PM) dkap: There is a broken branch near him, that looks like it, and he, fell from the tree above you.
(09:50:19 PM) Cagliostro: *nod*
(09:50:20 PM) dkap: The local town Sheriff had just shown up at his door, about 2 hours ago, instructing him to get three flesh-eating fly-nests, and set them, with tripwires about this particular path.
(09:51:07 PM) dkap: While he was setting up the first, the branch he was sitting on broke, dropping him, there was a tearing noise as he fell, and then THE PAIN!
(09:51:26 PM) Cagliostro: what does he normally do with flesh-eating fly nests?
(09:51:56 PM) dkap: Destroys them, when they can be found, out of season, and warn people away when they are in season (such as now).
(09:52:56 PM) dkap: And he wears his suit and flings poisoned flesh, when some animal dies in their kill-zone, when they are swarming.
(09:53:28 PM) dkap: This request was so strange, but, he felt compelled to do it, (not unnaturally) because the Sheriff instructed him to.
(09:53:28 PM) Cagliostro: okay.
(09:53:46 PM) Cagliostro: so he falls into the category of should-be-fixed.
(09:53:55 PM) dkap: Of course, the image in his head, and the image of the Sheriff are ... not at all similar, something about height, weight, hair-colour etc.
(09:54:01 PM) Cagliostro: head in a bag, stabilized, labeled, and we continue on.
(09:54:09 PM) Cagliostro: and the image in his head is quite familiar?
(09:54:39 PM) dkap: Yes, similar to all the other anomoulous mis-matched memories.
(09:54:57 PM) dkap: Once you cut off the pain, the head expires, from sheer relief of it being gone.
(09:55:44 PM) dkap: Do you attempt to resussiatate(sp?)?
(09:56:06 PM) Cagliostro: if possible, yes.
(09:56:08 PM) dkap: (And notice you are catching up ... each setting of traps seems to delay the one you are tracking some ...)
(09:56:58 PM) Mistress_Janice: Step lively, then!
(09:57:17 PM) dkap: You can, indeed revive him, you might want to wipe the memories of the pain, first, for it was that memory (and the relief from it) that caused the push over into death (I was being eaten, then the pain stopped, I must be dead now ...)
(09:58:04 PM) dkap: And are you going to do anything about the insects themselves?
(09:58:32 PM) dkap: Or just keep them outside your wards?
(09:58:50 PM) Cagliostro: I was going to wipe the memories, yes. if it'll make it easier to stabilize him, then I'll do it now.
(09:59:06 PM) Cagliostro: I think kill the insects, yes, if they're dangerous and usually contained.
(09:59:13 PM) dkap: Yes, it would probably stabilize him.
(09:59:52 PM) dkap: They are dangerous, and they are usually combated (not as effectively as they could be but these are people with somewhat limited resources in that direction ...)
(10:00:01 PM) Cagliostro: wipe wipe then. from his mind and mine.
(10:00:17 PM) dkap: A good choice, on both accounts.
(10:00:28 PM) Cagliostro: Outsource flesh-eating insect control to Janice.
(10:00:55 PM) dkap: Mistress_Janice? You ...
(10:01:41 PM) Mistress_Janice: Okay, point of order. Does the Count tend to share the info coming from these downloads? I'd been about to spread around some poisoned meat, when I realized I didn't hear that part.
(10:02:03 PM) dkap: Unless he says specifically he shares, presume not.
(10:02:24 PM) dkap: Although that might be countered for this particular excursion ... Count?
(10:02:52 PM) ***Mistress_Janice grumbles as she digs through her handbag. "Grenades aren't encompassing enough. Maybe I could import a flamethrower..."
(10:03:04 PM) Cagliostro: In general no, in this particular situation, yes.
(10:03:11 PM) Cagliostro: "Don't you use magic, my dear?"
(10:04:33 PM) Mistress_Janice: "I do, but I don't really have a magical fly-swatter hung... and I'd rather not waste some of my bigger bangs on stuff this minor." However, once the info is shared, she will begin conjuring some hunks of poisoned meat and throwing them outside the ward. And soem hunks of unpoisoned meat, so rhino-kitty doesn't have to go after what she's tossing for the insects.
(10:05:26 PM) dkap: Rhino-kitty looks at the conjured meat with distain, both the poisoned and unpoisoned. It wasn't hunted, it doesn't count.
(10:06:36 PM) Mistress_Janice: Well, at least RK's not bounding out of the ward to go after it, which is the point.
(10:06:43 PM) dkap: The insects stop simply flying in the air, and bee-line for the meat (excuse the pun).
(10:06:51 PM) dkap: They start eating, and dieing.
(10:07:38 PM) dkap: But, they do seem to be able to eat quite a bit, for such a small insect. About 6 times their mass in poisoned meat is what it takes to get them all.
(10:08:24 PM) dkap: You can understand why they are a local menace.
(10:10:53 PM) Mistress_Janice: Throw a sufficient amount, then.
(10:10:54 PM) Cagliostro: indeed.
(10:12:32 PM) dkap: Next trap seems well-set, unlike the last several, three sets of vines, dripping acid, looks like they were pulled across the path overhead, and carefully perforated to slowly drip through, and then tear at once and splash acid about. The wards took easy care of it, and no one else was about, no one hurt.
(10:14:29 PM) Cagliostro: "Hm."
(10:14:33 PM) Cagliostro: we continue.
(10:14:47 PM) dkap: Next trap is three summoned air-elementals doing their best to tear you to pieces.
(10:14:54 PM) dkap: How are your wards on the movement of air?
(10:15:35 PM) Mistress_Janice: Can Janice just dismiss them?
(10:16:18 PM) dkap: And how would the Ifrit react to it?
(10:17:19 PM) dkap: How would you dismiss them? They are here, they are (for some value) real, and not knowing the complexities of this particular shadow, there might be a banishment, or an assumption of control, or ...
(10:17:37 PM) dkap: They are being, like the Ifrit, not simply something that can be wished or willed away.
(10:17:48 PM) Mistress_Janice: I meant banish. If they seem to have been summoned, can she return them whence they came?
(10:18:16 PM) Cagliostro: hm.
(10:18:19 PM) dkap: You would need to know that.
(10:18:27 PM) Cagliostro: They could probably ooze through the wards, but not bash through.
(10:18:29 PM) dkap: Besides, the Count has a tendency to recruit such ...
(10:18:39 PM) Cagliostro: indeed. that was my next question - can I bind them?
(10:19:26 PM) dkap: You would have to know how to bind them, which might take research, or you could use your usual tact and wit to get them to change sides, as you often do.
(10:19:58 PM) Cagliostro: a fair point.
(10:20:03 PM) Cagliostro: "Hello?"
(10:20:35 PM) dkap: The first: "How dare you greet us, O Insignificat puff of air."
(10:20:45 PM) Mistress_Janice: While he's talking, Janice will attempt to ascertain where they came from, so she can try to send them home should negotiations go badly.
(10:21:31 PM) dkap: Ifrit: "You know not to whom you speak. It is the Creatrix of the Great Race of Ifrit. Show some respect, if not for him, then, at least for his act of bringing Us about!"
(10:22:38 PM) Cagliostro: "If I may - did the entity that instructed you to bar our way seem somewhat out of place? And now that you think about it, are there certain anomalies about their appearance?"
(10:24:20 PM) dkap: The Second: The Mage who bound us to this task, burned the last of his favors with our race to do this, so it must be of Great Import, and we will allow none to pass along this way."
(10:25:33 PM) dkap: The Third: (to the Ifrit) You, who stand behind these walls claim so great? Come, face us in our power, and we shall see to whom respect will flow.
(10:25:43 PM) Cagliostro: gm: I've been in people's minds - is it that they see him as the person they want, or they just accept him at that?
(10:26:04 PM) dkap: The Ifrit looks to the Count for permission to exit the ward.
(10:26:15 PM) ***Cagliostro grants same.
(10:26:31 PM) Cagliostro: to the Ifrit: "Try not to kill them, they were tricked."
(10:26:32 PM) dkap: They seem to see him as a person who is in power to grant whatever is being asked of them.
(10:27:02 PM) Mistress_Janice: Request, not grant?
(10:27:32 PM) dkap: The Ifrit nod to the Count: They are young and arrogant, but, like children should be schooled, without causing damage to their possibly growth to become adult.
(10:28:26 PM) dkap: The Ifrit steps through the protection and walks to just in front of the center between the three of them.
(10:30:27 PM) dkap: Much is brought to bear and simply deflected, absorbed, or ignored by the Ifrit. It is furious combat toward Wafiqah, but she doesn't seem to do more than accept the lance.
(10:31:05 PM) Mistress_Janice: "Perhaps we should press on, and talk to them more at length when we return?"
(10:31:20 PM) dkap: After a few moment she (the Ifrit) starts declaiming, in rhyming couplets, the more effective patterns of attack, as if instructing children.
(10:32:05 PM) Cagliostro: "I suspect this won't take long."
(10:32:43 PM) dkap: And then, after the third repeat, follows the exact patterning of the attack she was just declaiming upon the Third of the elementals (the one who called her out.)
(10:33:11 PM) dkap: The pattern completely dissipates the power brought to bear, without harming the elemental itself.
(10:34:02 PM) Cagliostro: to the elementals: "The entity that we pursue has the ability to disguise itself as a person of great trust, and it abuses that trust to set traps in our way. The mage that your race owed a favor? Was not here. How long as it been since he has been seen? How likely is it that he was here this day?"
(10:34:15 PM) dkap: There is a pause, then the second elemental turns the self-same pattern on the first, and with less grace and skill, but successfully does the same to the First.
(10:35:04 PM) dkap: The second then ceases their power, and turns to the Ifrit: Please, teach us of your skills.
(10:36:22 PM) dkap: Wafiqah sighs, says "I am currently accompanying the Creatrix, If you are willing I will ask him if he will allow me to instruct you, as we travel, otherwise it might be some time before I return to this local."
(10:37:01 PM) dkap: There is some quick consultation, and agreement that, if allowed they will accompany. Wafiqah nods, and says she will inquire if that is acceptable.
(10:37:19 PM) Cagliostro: "It is indeed."
(10:37:27 PM) Cagliostro: and so we continue.
(10:37:51 PM) dkap: She walks to just in front of the wards and, looking at the Count: These children would like to learn, would it be too burdensome for them to join us, on our path?
(10:38:29 PM) dkap: Having accepted the Counts willingness to let them join, they follow along.
(10:38:38 PM) Cagliostro: yay.
(10:38:45 PM) Cagliostro: change the quote to "Indeed they may", and we continue.
(10:39:16 PM) dkap: The question asked would fall here, and the answer would be something along the lines of, they are sure that the mage was who he was. There are ways of telling within the summoning, and the favors were well known.
(10:40:08 PM) dkap: And the timing of the summoning, after some debate back and forth about the measurement of time, turns out to be about a half-hour ago.
(10:40:42 PM) ***Cagliostro hms.
(10:41:01 PM) Cagliostro: gm: Any ability to interact with their memory?
(10:41:28 PM) Mistress_Janice: Yay, we're catching up!
(10:42:53 PM) dkap: You wouldn't know where to begin to look to see where they pulled it from, unfortunately.
(10:44:46 PM) Cagliostro: well, I could see if their memories sync up
(10:45:02 PM) Cagliostro: and if the person we're hunting is -actually- the mage
(10:46:12 PM) dkap: Or the mage (because of the timing skew) was the one who was suborned into giving up his last favors for this trap.
(10:47:07 PM) dkap: Up through now, the trap-elements themselves that you have come across in their being set state, have not been set by the individual you are chasing, but by others along the way.
(10:48:00 PM) dkap: On the other hand, you might be closing fast enough that your quarry might have to take a more direct hand in befouling your path.
(10:48:06 PM) Cagliostro: right
(10:48:17 PM) Cagliostro: and if I can check their recent memories, I might get hints about that.
(10:48:55 PM) dkap: Right. Unfortunately you have no idea how, besides questioning them, their ... memories and phsiotomy are not all that familiar to you.
(10:49:26 PM) dkap: And you travel on, this delay was under 5 minutes as the clock ticks.
(10:50:19 PM) dkap: Wafiqah and the elementals (sounds like another band name) do not actually re-enter into the wards, but accompany closely.
(10:50:50 PM) Cagliostro: right, that was the question, about the memories. so yes, we continue.
(10:53:33 PM) Cagliostro: shall we hang?
(10:54:17 PM) dkap: The next trap is simply three companies of well-armed thugs, arguing amongst themselves about position, who gets to attack first, etc, when you arrive.
(10:54:39 PM) dkap: Hrm ... we could hang, but we seem to have momentum ... *grin*
(10:56:39 PM) Cagliostro: I can go for a bit longer, but it id seem like we lost momentum there
(10:56:52 PM) Cagliostro: gm: conjure knockout gas.
(10:56:55 PM) Cagliostro: and continue.
(10:58:20 PM) dkap: They take a few more argumentative exchanges, and then fall over. You checking memories, or just passing onward?
(10:58:44 PM) Cagliostro: checking memories briefly of the loudest ones
(10:58:54 PM) Mistress_Janice: Janice will look over their weaponry, in case there's something she'd like to take along.
(10:59:04 PM) Cagliostro: and checking to be sure that our quarry isn't hiding in plain sight
(10:59:09 PM) dkap: The leaders memories each have a different person who ordered them there, who doesn't resemble ... you know the pattern.
(10:59:46 PM) dkap: Their weaponry is primitive at best, mostly high-blacksmith art.
(11:00:39 PM) dkap: The quarry was through 45 minutes before, which would fit nicely with the time it would have taken for the mage to set up, and build his spell.
(11:00:56 PM) Cagliostro: interesting.
(11:01:17 PM) ***Cagliostro fails to mention in front of the elementals that they were actually honor-bound to attack us.
(11:01:18 PM) dkap: (Oh, and the Elementals tell you they were bound until defeat, which they were, which is why they could accompany you.)
(11:01:39 PM) Cagliostro: Oh, in -that- case, then I'll tell them that apparently the mage was tricked or coerced, and they were correct.
(11:01:44 PM) Cagliostro: and we continue.
(11:02:33 PM) Mistress_Janice: Follow the gold-brickin' road...
(11:03:03 PM) dkap: Indeed forward you go.
(11:03:21 PM) dkap: This particular stop didn't even take you the whole 5 minutes to defeat.
(11:04:03 PM) dkap: The next trap is found when your ward bumps into another ward.
(11:04:27 PM) dkap: And we might want to hang here, for I expect this one to take longer (not in game time, but in our time to run through.)
(11:04:59 PM) Cagliostro: k
(11:05:00 PM) Cagliostro: reasonable
(11:05:06 PM) Cagliostro: so: next-time - ward bumps!
(11:05:18 PM) Cagliostro left the room (quit: Quit: Leaving.).
(11:06:00 PM) Mistress_Janice: Hokay, got farther tonight, anyway. Yay!
(11:06:12 PM) Mistress_Janice left the room (quit: Quit: ChatZilla 0.9.86 [Firefox 3.6.15/20110303024726]).
(11:12:28 PM) You have parted the channel: Leaving.
(08:14:05 PM) mode (+o dkap) by ChanServ
(08:14:14 PM) Mistress_Janice: Well, keep healing.
(08:14:18 PM) Mistress_Janice: Hello, DKap!
(08:15:06 PM) dkap: Where?
(08:15:11 PM) dkap: Oh ... never mind. I'm right here.
(08:15:16 PM) dkap: Healing? What's up?
(08:15:29 PM) Auricle: me, still recovering from surgeries
(08:15:34 PM) Auricle: much better than
(08:15:37 PM) Auricle: though
(08:17:22 PM) dkap: Good good.
(08:17:34 PM) dkap: I'd hate to think it was going in the other direction.
(08:17:41 PM) Auricle: me too
(08:21:18 PM) dkap: *sigh* The thing in my keyboard making my keys sticky? A bird feather. I'm _allergic_ to birds, how did a feather get in my laptop keyboard with the top closed?
(08:21:25 PM) dkap: Right Game, Run.
(08:21:37 PM) Mistress_Janice: I did that.
(08:21:46 PM) dkap: Well ... quitit.
(08:22:12 PM) Auricle: Janice, stop putting feathers in the GM's laptop
(08:24:00 PM) dkap: Right ... Auricle, I believe you were working on a way _out_ to find your Lost Pawn (I mean Zach).
(08:24:28 PM) Auricle: Yes, and had hit dead stop. I'm brimming over with power and nothing to do with it.
(08:25:27 PM) Mistress_Janice: I was reading his files, and didn't want to lose my place, so I left a bookmark.
(08:25:33 PM) dkap: Or not applying it in the right way ...
(08:26:03 PM) Auricle: nod, or not applying it correctly.
(08:26:08 PM) Auricle: the teleport out is wrong.
(08:27:07 PM) Auricle: "All right, that didn't work...and should have...so I suspect trying to Walk isn't going to work either, although I'm willing to give it a shot if others want, or have no better ideas. However, who's got magic out of this group?" i ask everyone
(08:27:32 PM) dkap: Martin hesitantly raises his hand ...
(08:27:54 PM) dkap: (And the hand of the person next to him, because he hasn't let go yet ...)
(08:28:03 PM) Auricle: "Can you gate us out?"
(08:28:33 PM) dkap: Martin: Well ... no, Magic doesn't work here ... I was just going to ask what that power you had trailing after you was ...
(08:28:52 PM) Auricle: "Pattern. I walked the Pattern to open the bottles."
(08:29:29 PM) dkap: Martin: And since Zach trumped out, could that be applied to a place-trump and get us out? I mean ... aren't trumps pattern-powered anyway?
(08:29:51 PM) Auricle: "Maaaybe...."
(08:30:16 PM) ***Auricle reaches inside herself and pulls out her trump deck and starts shuffling through it.
(08:30:44 PM) dkap: *warm*warm*warm*warm*cold*warm*warm*warm*wa...
(08:31:15 PM) Mistress_Janice: I think that was a hint.
(08:31:27 PM) Auricle: What's the cold one?
(08:31:41 PM) dkap: The one of Kolvir.
(08:31:52 PM) dkap: The one Darkstar drew.
(08:31:57 PM) Auricle: Is there actually still a Kolvir?
(08:33:57 PM) dkap: Well ... it looks a lot more like your Kolvir, near the reflecting pool ...
(08:34:37 PM) dkap: Just, not as crowded, and no Jager in the frame. (Hence a lot more like, not is ... *grin*)
(08:37:13 PM) Auricle: we have a kolvir near the city my temple is floating above?
(08:37:21 PM) Auricle: weird
(08:37:43 PM) dkap: Well ... as far as I know, your city is _resting_ on Kolvir.
(08:37:54 PM) Auricle: AHHHHh
(08:37:57 PM) Auricle: that makes more sense
(08:38:05 PM) Auricle: that was useful info
(08:38:21 PM) Auricle: "All right...this...might work?"
(08:38:22 PM) Mistress_Janice: But any minute now, it will get up from its nap, shake the people out of its buildings, and head off to that city meeting.
(08:38:51 PM) Auricle: You say that, Janice, but it's my city, it just might. I'm the one who turned us all girl geniusy after all, lol
(08:39:25 PM) Mistress_Janice: I think DKap's relocating. I hear sneezing coming up the stairs.
(08:39:29 PM) ***Auricle focuses on opening the connection to trump Kolvir, wanting it open to pass people through.
(08:41:53 PM) dkap: The power inside you reconnects with the power in the trump, and a gateway has opened.
(08:42:52 PM) Auricle: all right, I'll pass people through to Kolvir then. Quickly. Not forgetting the hampster.
(08:44:04 PM) caelin [mibbit@c-76-102-37-66.hsd1.ca.comcast.net] entered the room.
(08:45:09 PM) dkap: Excellent!
(08:45:15 PM) dkap: The pass through happens.
(08:45:22 PM) Mistress_Janice: Eggsellent...
(08:45:45 PM) dkap: Everyone gets through.
(08:46:08 PM) Auricle: And lastly, me.
(08:46:18 PM) dkap: Including you.
(08:46:22 PM) dkap: You are all at Kolvir.
(08:46:42 PM) dkap: Tall, short, gilled ... etc.
(08:46:57 PM) Auricle: I put my trump deck back inside and grow a sheath fr the Sword of State, just in case the hand comes back.
(08:47:08 PM) Auricle: That, and I'm not entirely sure how one returns it.
(08:47:12 PM) Auricle: Or, in fact, what it is.
(08:47:21 PM) dkap: Indeed. A good point all the way around.
(08:47:23 PM) Auricle: I probably have a notebook on it in the temple
(08:47:33 PM) dkap: Although, the Grey Guy might be able to help with that.
(08:47:46 PM) Auricle: Classic Auricle: Who?
(08:48:17 PM) dkap: The one who is making his way toward you.
(08:48:25 PM) Auricle: Oh, well then.
(08:48:37 PM) Auricle: He'll introduce himself or the Gargoyle will tell me who he is.
(08:49:48 PM) dkap: The Gargoyle lets you know he was the one attached to the sword last time ...
(08:50:27 PM) Auricle: Ohhh.
(08:50:52 PM) Auricle: "Hi! Thanks for loaning the sword. Did you need it back?"
(08:53:20 PM) dkap: Grey Guy goes down on one knee before you: Your Highness, while it delights me to keep The Sword of State for when it is needed, I am here in my other capacity at the moment.
(08:53:51 PM) dkap: Grey Guy: As keeper of The Appointment Book, there are several folks waiting for audiences with you.
(08:54:07 PM) Auricle: "Um...Highness? I prefer Patternmaster if I've got to have a Title. Deirdre's the King. Um, people?"
(08:54:36 PM) Mistress_Janice: Highness would mean Prince/Princess. Majesty's the King.
(08:55:01 PM) Auricle: (still doesn't mean auricle likes it, lol)
(08:55:17 PM) dkap: He meant "Highness" as in head of the temple in the sky. He's somewhat literal at times.
(08:55:34 PM) Auricle: Oh well then
(08:58:36 PM) dkap: Grey Guy: As you wish, Pattermaster. There are those who seek audience.
(08:59:39 PM) ***Auricle looks around and says, "Um....I've kinda lost Zach. Again. And I'm pretty sure I was looking for someone else, but I forgot who. Jean would know, but he got lost, and that's impressive, because it's hard to be lost when you're EVERYWHERE. All at once. Do you think he gets headaches?"
(09:02:41 PM) dkap: Grey Guy: I wouldn't know.
(09:03:25 PM) dkap: Grey Guy: If I might use just a slice of your time, I'm sure that Zach can manage to survive being lost for a few moments longer. He's managed this long ...
(09:03:59 PM) Auricle: "All right then. Who needs to...wait." She looks at everyone else. "You guys all right now or need more help?"
(09:06:02 PM) dkap: Most of the gathered crowd seems lost ...
(09:08:23 PM) Auricle: "Right. I think I need to get these folks settled first before your audience people, um....I don't know your name."
(09:08:37 PM) dkap: Gargoyle (privately of course): You might want to give them places, or send them places, otherwise they might become collateral damage.
(09:09:12 PM) Auricle: To Gargoyle: Can't they jsut all go up to the city?
(09:10:16 PM) dkap: Gargoyle: We are in the city, but ... it's a rough city, and we don't know what their existence is normally like.
(09:12:06 PM) Auricle: Gargoyle: Point.
(09:12:41 PM) Auricle: "All right, where do you guys normally live? I can try and get you there, or to people who can get you there. Or you can stay in the City, but it's a bit exciting most days."
(09:14:04 PM) dkap: Grey Guy: We can offer them Hospitality until you are ready to situate them,
(09:14:24 PM) dkap: Grey Guy: I believe Zorg has appropriately guarded facilities.
(09:15:14 PM) ***Auricle frowns.
(09:15:26 PM) Auricle: Gargoyle; Zorg? Why's that familiar?
(09:17:12 PM) dkap: Gargoyle: Zorg is the military fellow, who dealt with the last invasion handily.
(09:17:41 PM) Auricle: "Oh yeah! Zorg! That'd be perfect! "
(09:18:58 PM) dkap: Grey Guy: I believe that is his assistant making his way to us, as we speak.
(09:20:47 PM) Auricle: "I like efficient people. Well done."
(09:22:13 PM) dkap: The young man, who matches the Gargoyle's description of Zorg's assistant, swiftly has moved through the crowd and establishes a position not far from you.
(09:22:31 PM) dkap: He seems to be of the attitude of protecting, rather than trying to actually reach you.
(09:23:03 PM) caelin: (Jean Babtiste Emmanuel Zorg?)
(09:23:11 PM) ***Auricle gestures him over. "Hey. Can Zorg get these folks to something safer?"
(09:23:55 PM) dkap: (Caelin, Phil's character. I believe that is the genesis of the name, but he only was using Zorg ...)
(09:25:02 PM) dkap: Zorg's Assistant: Of course sir. I'll communicate it at once.
(09:25:12 PM) Auricle: "Thanks."
(09:25:31 PM) ***Auricle turns back to the Grey Guy. "'Kay, so who needs to see me?"
(09:25:40 PM) dkap: Zorg's Assistant pulls out a small ... device? and talks into it for a few moments.
(09:26:29 PM) Auricle: I go over and examine the device. Ooooh device.
(09:28:05 PM) dkap: He's tucked it away before you get there.
(09:29:05 PM) ***Auricle hmphs.
(09:29:27 PM) dkap: Grey Guy: Now that that's settled, might I take you to the Audience Chamber.
(09:32:15 PM) Auricle: "all right."
(09:34:34 PM) dkap: Grey Guy: This way, then.
(09:34:37 PM) dkap: And waves his hand.
(09:34:48 PM) ***Auricle follows after the grey guy
(09:36:03 PM) dkap: He leads you over to a building, with a nice room.
(09:38:36 PM) Auricle: I wonder idly where my Jagers are.
(09:38:45 PM) dkap: The are all about.
(09:39:05 PM) Auricle: Have I picked up any? I usually attract a follower or two.
(09:40:40 PM) dkap: They are about, you don't know if any, in specific, are following you, but you can pick some out of the crowd, if you wish.
(09:40:58 PM) Auricle: No just good they are around.
(09:41:11 PM) Auricle: "Okay, so...this is the audience room?"
(09:41:52 PM) dkap: Grey Guy gestures toward your seat. It's not a throne, but it is definitely in the position of power in the room.
(09:42:21 PM) dkap: Grey Guy: I will announce them, and usher them in. Do you wish any particular Pomp and Ceremony?
(09:43:04 PM) Auricle: "Um.... that's an annoying song, no thanks."
(09:43:18 PM) ***Auricle sits in the seat, wondering when the day got surreal. Which is saying something for her.
(09:44:16 PM) dkap: (That's Pomp and Circumstance ... )
(09:45:21 PM) Auricle: (do you think she actually knows?)
(09:45:52 PM) dkap: The Grey Guy goes out through the other door, and in another minute or two he comes in, followed by an andro-individual, in long flowing robes.
(09:46:00 PM) dkap: Grey Guy: The Minister of the High Reaches.
(09:46:39 PM) dkap: The Minister takes a step closer to you, when Zorg's Assistant steps between you and the Minister, facing the Minister.
(09:46:44 PM) Auricle: Gargoyle: Where the heck is that??
(09:47:14 PM) dkap: Zorg's Assistant: Auricle, is it your intent to allow individuals into your presence armed with both mystical and physical weapons?
(09:47:33 PM) dkap: Gargoyle puts up a map of where in the Golden Circle it is, before your eyes.
(09:48:36 PM) Auricle: "I'm not sure on intent but it never stops anyone. I'm not really worried about it though."
(09:49:50 PM) dkap: Zorg's Assistant steps back to his wary post.
(09:50:41 PM) dkap: Minister: How rude! I would never think of being armed in such August Presence. The insult is Not to be Borne!
(09:52:40 PM) ***Auricle blinks and tilts her head for a moment, clearly a bit lost at social functions.
(09:52:56 PM) Auricle: Yet somehow sure removing his arms isn't exactly what he wants.
(09:55:28 PM) dkap: Minister, with a sweeping bow: I have been told, O Great One, by the King Herself that this is a matter that only you can address.
(09:55:46 PM) Auricle: "Um. All right, what's the problem?"
(09:56:27 PM) dkap: Easing closer to you, upon the rise from the bow, and with the guestulating while speaking movements ...
(09:56:53 PM) dkap: Minister: We seem to have an ... infestation problem. There is a horrible blight upon our land.
(09:58:04 PM) Auricle: "What kind of blight? Insect, jager, viral, deity...."
(09:58:21 PM) dkap: Moving yet closer: I believe the second that you mention.
(09:58:54 PM) Auricle: "Well, they are kinda everywhere."
(09:59:15 PM) Auricle: "But not all at once."
(10:01:07 PM) dkap: Gesturing and moving closer: Yes, but wherever they are, they cause ... problems, prying into private businesses, getting into brawls, upsetting delicate political negotiations by ... doing ... things!
(10:02:04 PM) dkap: Minister, just about the distance of the sleeve of the robe being worn away: It is Intolerable, and We demand you do something about it, at ONCE.
(10:02:34 PM) ***Auricle blinks again. "Demand?"
(10:03:36 PM) dkap: Minister: Indeed! DEMAND!
(10:03:57 PM) dkap: And out of his robe snakes a whole bunch of ropey-looking things heading right for you.
(10:04:52 PM) ***Auricle shapeshifts automatically into a puddle on the floor, then up behind him.
(10:05:37 PM) dkap: They strike the chair wrapping it, and squeezing it.
(10:06:23 PM) ***Auricle sighs and baps him on the head with the Gargoyle.
(10:07:33 PM) dkap: The head rolls off and more snaky-rope things erupt from the top.
(10:07:44 PM) dkap: The Grey Guy is handing you the sword of state.
(10:08:17 PM) dkap: Zorg's Assistant has a squeeze bottle and a lit candle. They are both waiting on you.
(10:09:29 PM) Mistress_Janice: Is that an old-fashioned Rod of Tentacles? I haven't seen one of those since D3...
(10:09:31 PM) Auricle: "Oh. Cool." Turns her arms into rotating, sharp blades and slices up any of the snaky things that get close.
(10:11:08 PM) dkap: The Grey Guy disappears the sword, seeing you have it much in hand, and Zorg's assistant applies the flaming mist from his bottle to the tentacles around your chair.
(10:11:30 PM) dkap: The head is still muttering something about: "Must get rid of the Jager once and for all!"
(10:11:57 PM) Auricle: Once all the snaky things are handle I'll shift back.
(10:12:23 PM) Auricle: "You know, you really should plan better against shapeshifters. Snaky-ropes? Really?"
(10:12:27 PM) dkap: The bits are cut, and burned, and there is nothing really left of the robes and the tentacles, except bits of cloth, and the head is still protesting, where it rolled.
(10:13:03 PM) dkap: Minister's Head: We will be Triumphant. The fibers never fail!
(10:13:31 PM) Auricle: "you know the Jagers are really quite fun if you get to know them. You probably should. Oi! Jagers!!"
(10:14:16 PM) dkap: Zorg's Assistant, cocks his head, and then liberally sprays down all the fibers, and then lights them again.
(10:14:31 PM) dkap: They carbonize nicely.
(10:15:03 PM) dkap: He kicks them in a pile and lights them once again, just to make sure. They don't burn so long the final time.
(10:15:23 PM) dkap: A Jager sticks his head in through one of the upper windows in the room.
(10:15:34 PM) Auricle: "Hey, I got a job for you."
(10:15:37 PM) dkap: Jager: Iz ve Needed?
(10:15:46 PM) dkap: Jager: Ja!
(10:16:17 PM) dkap: Jager: Vut joo vant chuss to do?
(10:17:56 PM) Auricle: "This guy" Auricle points at the head, "claims to be the minister from high reaches and just tried to kill me. Silly man. He says he's part of something called the fibers. Can you get some Jagers and go see what's going on in high reaches? And see if anyone's heard about this fibers group. I'm told the local Jagers there are having lots of fun."
(10:18:34 PM) Auricle: "Oh, and go put his head with the other head. Where-ever we put that one."
(10:18:59 PM) dkap: Jager: Ja. Dey dem folk who keep getting fighty over jager sezin when dey be lyin.
(10:19:35 PM) ***Auricle hmms.
(10:19:46 PM) Auricle: "are there a lot of them?"
(10:20:09 PM) dkap: Jager thinks for a moment: More den fingers.
(10:20:38 PM) Auricle: "All right. I guess I'll have to look into it then."
(10:22:13 PM) dkap: Jager: Ja, or ve can bren dem.
(10:22:40 PM) Auricle: "Umm..." Looks at the grey guy "are there more audiences?"
(10:24:13 PM) dkap: Grey Guy: Yes.
(10:24:23 PM) dkap: Grey Guy: Shall I bring in the next?
(10:24:43 PM) dkap: He seems completely unruffled by this, but then again, he also served under Oberon.
(10:24:50 PM) ***Auricle looks back at the Jager. "Take this guy away, and I'll deal with the fibers later."
(10:25:10 PM) Auricle: Gargoyle: Remind me of that later.
(10:27:54 PM) dkap: Gargoyle: Check.
(10:28:27 PM) dkap: Jager jumps down from the window, grabs the head, shoves it somewhere under his clothing, and climbs back up through the window and out.
(10:28:45 PM) dkap: Zorg's assistant has swept all the char into a container, and re-set your chair.
(10:28:53 PM) Auricle: How sweet.
(10:29:09 PM) Auricle: (I'm a bit tired, I think I need to hand off to someone else now)
(10:29:42 PM) ***Mistress_Janice points at Caelin.
(10:31:18 PM) dkap: Well ... Janice needs the Count.
(10:31:28 PM) dkap: And Caelin hasn't responded to my pings,
(10:31:32 PM) dkap: we could hang here?
(10:31:41 PM) Auricle: we can hang here too
(10:32:03 PM) Mistress_Janice: Lynchin's?
(10:33:00 PM) dkap: Well ... hopefully not, but single-point neck-suspensions can be arranged.
(10:35:54 PM) Auricle: kk
(10:35:58 PM) Auricle: see ya next week
(10:36:12 PM) Mistress_Janice: Sleep well!
(10:36:15 PM) Auricle left the room.
(10:36:19 PM) dkap: A moment, the Count might be joining us.
(10:36:30 PM) Mistress_Janice: Wow, thass late.
(10:36:34 PM) dkap: Or ... not.
(10:38:24 PM) dkap: Never mind, He's wiped from work.
(10:40:03 PM) dkap: Although Steph might be joining us.
(10:41:08 PM) Stephie [~Stephie@cpe-76-94-137-134.socal.res.rr.com] entered the room.
(10:41:54 PM) Mistress_Janice: Another victim! Errr... I mean...
(10:42:03 PM) Stephie: what have I walked into?!
(10:42:56 PM) Mistress_Janice: NOT, and let me be clear on that, an orgy.
(10:43:35 PM) dkap: Nope.
(10:43:48 PM) dkap: So, do you want to catch the ranger up on what was going on?
(10:44:36 PM) Stephie: *plops down cross-legged to listen* :)
(10:48:12 PM) ***Mistress_Janice uhhhs. "Short form, we've been chasing some... we're pretty sure it's a male, who seems to be an Amberite or at least a Shadow-shifter, who keeps throwing barriers of various sorts in our way, in threes each time. We're pretty sure we're getting closer. The Count is accumulating a small menagerie of hideous critters and a few heads of people I believe he intends to restore later. Janice now...
(10:48:14 PM) ***Mistress_Janice ...has a rather affectionate rhino-kitty following her as well."
(10:56:15 PM) dkap: Umm ... more depth would probably be useful.
(10:56:40 PM) dkap: Including the Ifrit, the battles, the snakes (because, the Ranger is the one who pointed out the disturbed loam, if I recall) the interactions with Zach ...
(10:58:51 PM) Mistress_Janice: The Ifrit... oh, right. Our last encounter was with air elementals, and the Count's magical servants/guards dealt with them by proving to be so much better that the elementals wanted to join up to study under them.
(11:02:01 PM) Mistress_Janice: I also do commend the logs to you - they are the detail, really. My memory's not the best source for this stuff. The snakes were hideous, acidic things in eggs, the last of them literally being buried in front of us as we came upon them.
(11:02:51 PM) Mistress_Janice: I don't really recall the interactions with Zach. Mostly, he seems to be along for the ride.
(11:03:20 PM) dkap: He's helping the ride, though.
(11:05:05 PM) Mistress_Janice: I thought I was doing all the 'shifting?
(11:05:40 PM) dkap: He was doing his share of it, IIRC.
(11:05:53 PM) dkap: You had gotten some of it done and he had taken over at some point.
(11:05:55 PM) dkap: I think.
(11:06:19 PM) dkap: But the Ifrit, and the Huldra (besides the snakes) would probably be the highlights.
(11:06:21 PM) Mistress_Janice: Hokay. I'll take your word for it. Far as I knew, I'd been following the trail and bringing us all along.
(11:07:20 PM) Mistress_Janice: Huldra... like a half-hollow woman, seducing a man by the side of our trail. Man was sent to stop us (with cannons, I think?) and she apparently stepped in in order to either do or repay a favour to the Count.
(11:09:04 PM) dkap: Or a favor to someone who she thought the count was, more importantly.
(11:09:13 PM) dkap: And she is made from the trees.
(11:12:02 PM) Mistress_Janice: If she weighs the same as a duck, she's made of wood.
(11:12:47 PM) dkap: She was ... umm ... acting the duck to distract the cannoneer.
(11:13:48 PM) Mistress_Janice: From the back, a Huldra appears to be made of wood, bark, leaves, that sort of thing.
(11:16:06 PM) dkap: Indeed.
(11:17:24 PM) Mistress_Janice: Between the wards and the Ifrit, there hasn't been a lot of danger - threats, yes, but little danger. Everyone with you seems to be taking this all in stride, the impression more one of annoyance than fear or anger.
(11:17:30 PM) dkap: I think Steph has gone off to read the logs ...
(11:47:20 PM) Stephie: i'm catching up!!
(11:47:30 PM) Stephie: i got called off :-\ this house can be a little crazy at times
(11:49:28 PM) dkap: Understandable. We got distracted as well.
(03/16/2011 12:00:13 AM) Day changed to 16 Mar 2011
(12:04:41 AM) ***Mistress_Janice stop playing with the string.
(12:12:11 AM) dkap: It's past midnight, I think I should call it a game.
(12:17:41 AM) Mistress_Janice: At least, on our side of the continent. :D